By Oliver Schreer, Peter Kauff, Thomas Sikora
The 1st booklet to provide an entire assessment of 3D video know-how, 3D Videocommunication provides either theoretical research and implementation matters. The editors of this booklet are all key figures within the improvement of this new box and feature introduced jointly a couple of key specialists to supply an essential evaluation of 3D Video and the comparable communications applied sciences at the moment less than improvement.
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Extra resources for 3D Videocommunication: Algorithms, concepts and real-time systems in human centred communication
Bazin noted that in theatre, actors and spectators have a reciprocal relationship, both being able to respond to each other within shared time and space. With television, and any other broadcast medium, this reciprocity is incomplete in one direction, adding a new variant of ‘pseudopresence’ between presence and absence. Bazin: The spectator sees without being seen. There is no return Flow Nevertheless, this state of not being present is not truly an absence. The television actor has a sense of the million of ears and eyes virtually present and represented by the electronic camera.
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Patent 3050870. Patent 3628829. Heilig M 1998 Beginnings: Sensorama and the telesphere mask In Digital Illusion (ed. Dodsworth Jr. C) ACM Press New York, NY pp. 343–351. IJsselsteijn W 2003 Presence in the past: What can we learn from media history? In Being There: Concepts, Effects and Measurements of User Presence in Synthetic Environments (ed. Riva G, Davide F and IJsselsteijn W) IOS Press Amsterdam, The Netherlands pp. 17–40. Johnson E and Corliss W 1971 Human Factors Applications in Teleoperator Design and Operation.
3D Videocommunication: Algorithms, concepts and real-time systems in human centred communication by Oliver Schreer, Peter Kauff, Thomas Sikora